Gen Con is one of my favorite times of the year. It’s one of those times when I can completely geek out about gaming, and it’s perfectly okay to do so. It’s a time where I can chat with established game designers and meet with up-and-comers. If I was physically able, I could game 24 hours.
Now that I have steady internet (the hotel wi-fi was extremely slow and spotty), I can relate a little about my experiences.
This year, my Gen Con started in Columbus, Ohio on August 14. I received an invitation to attend “The Sundering” event hosted by the Thurber House at the Columbus Museum of Art. The Thurber House frequently hosts author talks and signings, and I was excited when RA Salvatore, Ed Greenwood, and Erin M. Evans were announced as guests pre-Gen Con.
All the authors seemed like extremely nice people, and Ed Greenwood even chatted with me about beards for a few moments while he was signing a couple of my books. All seemed excited (especially Ed and Erin) about this new Sundering series, so I’ll be delighted to finally begin reading them.
You can see more pictures from the event, as taken by the Thurber House, here.
John already went into detail about our first day of Gen Con, but I wanted to talk about my experiences a bit as well. Let me start by saying that this was easily the busiest first day I’ve seen since attending. The lines for retail were un-real, and I kept hearing rumors about people finding copies of the completely sold out Firefly game. Finding a copy of Firefly was like living in a weird gamepocalypse where conjecture and rumor are your only companions and you don’t know if someone is deliberately throwing you off the trail.
I just decided that I’ll get the game online sometime.
Turns out, it WAS the busiest Gen Con ever. There were almost 50,000 attendees–almost a 20% growth over last year!
Thursday was also my first face-to-face meeting with some of the good folks from Kobold Press when I attended their book signing at the Paizo booth. Ben McFarland, Brian Suskind, and Wolfgang Baur were super friendly. You should go buy their books; did I mention they won two Ennie Awards?
Next up was the Magic: The Gathering tournament, where everyone but me did amazing. Seriously, I lost all my matches. I only won a free booster pack because I was given a by in the last round. The judges must have felt bad for me or something.
We ended the night by checking into the hotel and eating. I had pork loin. I remember it being delicious.
Friday is a blur. I started the day by running “Madman at the Bridge” — an adventure by Kobold Press. I had a great time, but I’ll detail it later this week in another post. It was the first game I’ve ever run at Gen Con, and I doubt it will be my last.
After that we played a game of Battletech. It wasn’t the tabletop game but instead was a series of 16 pods networked together that basically let us experience 16-player MechWarrior. The pods are completely enclosed, and you get a radar screen and a HUD screen, as well as various levers for movement, shooting, and firing your jump jets. It looks like a lot of fun, and if I get time, I’d like to experiment with it next year. I heard that late at night is the best time to go, so maybe I’ll take an evening to play a bunch of rounds of Battletech.
After that, we played a session of Artemis: Spaceship Bridge Simulator in order to get our Gen Con newcomers prepared for our 2-hour session on Saturday night. We did well, and I didn’t have to give up my engineer position.
After that, shopping and food ensued. St. Elmo’s has some awesomely spicy shrimp sauce that I recommend you try at least once in your life.
And finally, we ended the day with the Giant Pathfinder Society Scenario “The Siege of the Diamond City.” I’ve never experienced so many people playing the same Pathfinder adventure at the same time. I think Paizo did a good job of making the group feel like we were contributing to the greater experience. However, the part of the adventure we played seemed a little basic. I’m guessing it was necessary in order to keep things simple for the people who had to calculate all the information presented.
All right, that’s the first half of Gen Con. Tomorrow, I’ll detail Saturday and Sunday, and on Friday I’ll talk about running a game at Gen Con.