I got an Xbox One in the last week or so, and I love it. It’s nice to have a “gamer” console again after only having a Wii U (which I also love, but for very different reasons) for a year or so. I was, however, left without it or internet access this past weekend, but I brought my laptop and a gaming controller with me. My laptop certainly is not a gaming powerhouse, but it has enough power to play some recent, not-graphics-heavy games. The two main fixtures for last weekend’s gaming were Shovel Knight and Rogue Legacy.
Both these games give you a good idea where my head is at when it comes to video games. I’m a child of 90s gaming, for sure. Shovel Knight is a quasi-8-bit platformer that combines the best parts of Mega Man, DuckTales, Zelda II, and Castlevania into one of the best games of last year. Shovel Knight has a quirky story, superior level design, and catchy music.
Rogue Legacy is a rogue-like platformer, meaning that the levels in the castle you are adventuring in get randomly generated every time you enter. This game is difficult, and you will die–a lot. That’s okay, though, because after every death, you pick an heir from three options (also randomly generated), but they keep your equipment and the money you collected in the previous castle run. Death is just a part of the game, and it’s fun trying out new characters as you make your way through all the parts of the castle.
My new Xbox is great, and I love playing games like Shadow of Mordor and Titanfall, but to have just pure fun that appeals to me as an early millennial gamer, platformers (especially those that refine, perfect, and enhance the experience like the ones mentioned about) are where it is at for me.