Our phone alarms went off at the same time: 5:30 AM. I, groggily, got up and limped to the shower. I had pulled a muscle in my foot when I was mowing the lawn a couple days before. It hurt… a lot. But gradually loosened up as I bathed and started moving around. Foot pain and Gen Con don’t really mix very well, but I’d just have to do my best not to whine about it too much.
I treat day one of Gen Con like a dog treats a new room. I like to look around–figure out the space. Get a feel for the people, the smells, the noises. Learning how to RPG again in a room full of other groups of people playing took some getting used to, for sure.
As we drove to the Indiana Convention Center we got a glimpse of a beautiful sunrise shining through the thin clouds. I had a feeling it was going to be a pretty good day.
The parking situation this year is weird. Gen Con has contracted a company to relieve some of the parking pressure downtown, so we bought a 5-day parking pass. It wasn’t a bad deal–the parking is farther away, but it includes a shuttle service.
Of course, we found out the shuttle service consists of 2-3 buses or vans. It’s not too bad, but there are a lot of people to serve.
So we arrive at the convention center at about 7:15. I get in the press line, and begin talking up Trent from The Board Game Family. It’s his first Gen Con, so he’s come alone to check out the sights, sounds, and overwhelming amount of games. I’ve heard some of his stuff before because of the Dice Tower Network, but I keep it coy. I mean, I’m not really the type to gush over the work people do, but as the conversation went on, I told him that I had heard of his site and the work he’d done, and marveled at the success he was having. I highly doubt he’ll ever read this, but he was a nice dude, and I hope he enjoyed his convention.
Next up was wandering around waiting for…
Mutants & Masterminds.
This is, by far, my favorite RPG. I love superheroes. I love wacky adventure. I love that the system can be tailored to whatever superhero story you want it to be. John and I played Captain Metropolis and Bowman, respectively. Captain Metropolis is to cities what Swamp Thing is to swamps. He’s super amazing. My character, Bowman, is not all that spectacular, but I really enjoy playing underpowered heroes for some reason. It turns out to be a really good time. Bonus points for Steven, our GM, actually showing up to run the game… We’d struck out three years in a row previously.
Next up was a run at the exhibit hall where I bought way too much Pokemon stuff for my kids (and, okay, for myself). If you would’ve told me ten years ago that Pokemon would become a thing in my life again, I would’ve laughed you out of the convention center. But here we are.
Following that, lunch at Circle City Bar and Grille. We got free mugs for being in the first 30 people to ask for one. Free mugs! The food was good, but a bit overpriced.
After realizing that we had misread when our X-wing game was going to take place, we ended up jumping into Empty Epsilon: Multiplayer Starship Bridge Simulator.
The game is really fun, but the presentation was plagued with a lot of first-day issues that seem to creep up when a new group is trying to put a Con game together. There were some networking issues and the staff seemed to be a little frustrated (they were all finding their legs), but we ended up getting grouped with some nice guys from Austin, TX and a guy from right here in Indianapolis, so it worked out okay. Also, we were totally better at running our ship that our co-op bridge crew across the simulation. We’re just that good.
After buying more Pokemon stuff (because I have a problem), we set off for the hotel, where I sit now. I think steak is on the menu tonight, and then we’ll be back to bed to hit Gen Con tomorrow. Hopefully my foot will feel better and I won’t be such a hobbley mess.