Tag Archives: Borderlands 2

Christopher Walken Plays a Mean Borderlands 2

His pixelated face makes me want to dance on a hotel ceiling. Image is a screen grab from the video.

Did you know Christopher Walken and Morgan Freeman are gamer buddies?

Celebrity impersonator Jason Stephens is the genius behind this hilarious web series carried by GameSocietyPimps and Machinima on YouTube that has Walken playing popular video games. Freeman makes appearances in the videos, also thanks to Stephens’ VO talents. In this video, we find out that Walken is the superior gamer, but Freeman is a quick learner, which only adds to the hilarity. Check it out!

(By the way, it’s definitely an R rating, kids.)

Find more Christopher Walkenthroughs on the GameSocietyPimps Youtube channel.

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Borderlands 2 Preview

Borderlands combined two types of games that I love: First-person shooters and crazy Diablo-style killing and looting.  I loved everything about it: The art style, the setting, the millions of guns, and the humor.

Not bad for a game basically made on a whim.

As much as I loved it, though, there were some things missing from the game, like a decent story. So, I was excited when I heard that developer Gearbox was pulling out all the stops for the sequel.

I wanted more character customization. It’s in Borderlands 2. I wanted a better story. Gearbox promises that it’s in Borderlands 2. In addition to making the new game an overall better experience, they’ve added the wub wubs. I think most of us agree that we need more dubstep in our lives. Alex Clare thinks so, anyway.

So, because I’m basically crazy excited about the game, let’s talk a little about why it will be so awesome, and hopefully (if I have the money), it will be a day one buy for me.

The Characters:

Borderlands 2 features an all-new cast. Don’t worry, the main characters from the first game are still there, but they aren’t playable. They’re going to play a major part in the story, though. Our friends Mordecai, Lilith, Roland, and Brick will all be there, along with our favorite beatboxing robot, Claptrap. Plus, the Guardian Angel, whom we still know almost nothing about (other than she is a satellite), will also be returning.

But, let’s focus on the NEW main characters.

Axton is a commando who, like Roland, depends on his turrets for his special attacks. I played mostly as Roland in the first game (I had to solo a lot, so the extra firepower is always welcome), so Axton will probably be my first choice.

Zer0 is an assassin who can disappear and make decoys of himself. He uses these abilities to sneak up and get close to enemies so he can cut them in half with his rocking laser-edged sword. He looks like he’ll be a lot of fun for people who like to be sneaky-sneaky and kill bad guys with a little more flair.

Maya is a siren like Lilith who controls the elements and is basically a genetically-modified wizard. I know people that had a lot of fun as Lilith in the first game, but I’m not sure if Maya plays quite the same way. Maya looks much more focused on straight breaking things (by phasing them into other dimensions) than Lilith, who was a little more stealthy.

Salvador is the “gunzerker.” He’ll play a lot like Brick, but instead of using his fists to break things, he can use his ability to go nuts and dual-wield any combination of the weapons in the game. Want two rocket launchers? Okay. Do it. He’ll be a lot of fun for players who want to just cause insane wanton destruction. So… everyone will probably find him fun.

There’s also a fifth class, Gaige the Mechromancer, who can summon a floating death robot called “Deathtrap.” She is the root of the “girlfriend mode” controversy. She’ll be available for download later.

Setting:

Borderlands 2 takes place five years after the original game. The villain of the game, Handsome Jack, has taken credit for the work of the Vault Hunters in the first game and has basically bought all of planet Pandora (and apparently its moon too, since he has a giant moon base).

Players will go through snowy tundra areas, desert areas, jungles, caverns, and urban locations in their fight against Handsome Jack. Each area has some unique enemies to blow up and loot.

Guns N’ Loot:

Gearbox really focused on the guns for Borderlands 2 to make each gun manufacturer more unique in order to help players more easily find the gun they want. Jakobs guns will be fast on the trigger and precise and have “old West” styling. Vladof manufactured guns will look like Russian guns and have a high rate of fire.

Most fun (to me) look to be the Tediore guns, which Gearbox head Randy Pitchford described as the “Walmart” guns of the game. When you are done firing them, they don’t reload, you just chuck them and watch them explode. I love explosions.

All in all, Gearbox has promised that there will be even more guns in Borderlands 2 than the original. I’m more than okay with this.

Other loot includes ways to customize your character (you can do more than simply palette swap this time!), including different heads, clothing, and miscellaneous gear. You’ll also get grenades, weapon modifications, and other secret stuff that they haven’t let slip yet.

I’m stupid excited.

The Mecromancer

Borderlands 2, liked every other game, is available for pre-order. No matter where you preorder the game, you’ll get into the Premier Club, which is just a fancy way of saying that you get some shiny golden guns, a key to unlock a special chest, and the Mechromancer class for free.

If you preorder from GameStop in the US, or GAME (does that place even exist anymore?) in the UK, you’ll get the “Creature Slaughter Dome.” I’m guessing that this is a place where you slaughter creatures. Probably for McDonald’s. Maybe you’ll get a double cheeseburger out of it.

But, wait! There’s more! Today, Gearbox announced that there would be a “season pass” for Borderlands 2, in which you can get all the downloadable content (which you’ll want to get anyway, because if the DLC in this game is anything like the last, it will add a TON of content to the game) for $30, which is ten bucks off of buying all the DLC separately. You should probably do that. Just sayin’.

Also, there are three editions of the game: the regular ($59.99), Collector’s edition ($99.99), and the Ultimate Loot Chest Limited Edition ($149.99). The Collector’s and Loot Chest editions come with all sorts of cool stuff. However, I’m almost sure they are mostly sold out of those. It’s okay, the regular edition will do you just fine.

Split screen and online four player co-op is back in Borderlands 2. Which is awesome, because it’s the best part of the original game. Nothing like killing baddies with your buddies.

Borderlands 2 releases on September 18th, so go get it. And hey, if you need a buddy to play with, you can send me a friend request at gamertag: Spumis.

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Confessions of a Casual Girl Gamer: Girlfriend Mode

No doubt, you’ve heard all about the hubbub surrounding the “girlfriend mode” comment made by Borderlands 2 Lead Designer John Hemingway.

Mechromancer concept art courtesy of EUROGAMER.net

The controversy stems from the design of a character referred to as the Mechromancer. Scheduled to launch about 60 days after Borderlands 2 is released, the Mechromancer isn’t totally finished, yet. However, she does have one of her three skill tree’s completed: Best Friends Forever.

And that’s where Hemingway got himself in trouble. He called it “the girlfriend skill tree” and later, “girlfriend mode.”

Here’s what Hemingway said to EUROGAMER.net:

“The design team was looking at the concept art and thought, you know what, this is actually the cutest character we’ve ever had. I want to make, for the lack of a better term, the girlfriend skill tree. This is, I love Borderlands and I want to share it with someone, but they suck at first-person shooters. Can we make a skill tree that actually allows them to understand the game and to play the game? That’s what our attempt with the Best Friends Forever skill tree is.”

Inevitably, the Interwebz rose up in outrage, and Gearbox Software (the company behind Borderlands 2) President Randy Pitchford was quick to deny cries of sexism and the like.

He took to Twitter with a series of declarations to set the story straight.

“The future DLC Mechromancer class has a skill tree that makes it easier for less skilled coop partners (any gender!) to play and be useful.”

Look him up at @DuvalMagic  for the whole string.

So, how do I feel about all this?

First, let me say that I’m not the greatest at FPS. My husband displays a great deal of patience when I deign to play with him. I’m a button-masher by nature and don’t have the patience to set up a shot, sneak around, or even refrain from charging in yelling every gamer’s favorite catchphrase, “LEROY JENKINS!” (Seriously, I do that. My husband is a good man.)

Really, I gotta say that I don’t have a problem with the Best Friends Forever skill tree. And, truthfully, I’m not all that bothered by Hemingway calling it “girlfriend mode.”

From a public relations standpoint, it was rather stupid, granted. But, I know guys like Hemingway; he wasn’t trying to offend women. He was just trying to relate to his audience. He was catering to the guys he thought would be reading the story on EUROGAMER.net in the first place.

That being said, however, the Internet is a very swift judge and jury, and Hemingway’s casual comment has turned into a deeper clash about women and gaming as it relates to sexism on a larger scale. But, that’s a whole other column…

What do you think? Were Hemingway’s comments sexist? Will this hurt Borderlands 2?

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