Tag Archives: Minecraft

Skyrim Mashup Pack

Skyrim MinecraftI love Minecraft. I mostly play on my Xbox since I prefer playing my games on a big screen with a controller, and my computer kind of sucks.

 

So, when I found out that two of my favorite things, The Elder Scrolls and Minecraft, were being combined, I got super excited. I present you with the trailer for the Skyrim Mashup Pack for Xbox 360. It’s out today. You should download it. I will be.

 

 

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Minecraft: or Recapturing my Childhood

Me with the Lego representation of my people.

My favorite toy of all time is Lego. When I was a child, I would often spend entire afternoons building castles, spaceships, islands populated by pirates, and anything else I could imagine.  I was  never very good at free building, but since it was my imagination, that didn’t really matter to me. After all, whatever I built would eventually be destroyed and rebuilt into something else.

I still like Lego. (Let me take this time to tell you that Lego is the plural form of Lego. If you say “Legos” you are doing it wrong, and you are making children weep everywhere, you monster.) I’m a father of a preschooler and a baby, so I don’t have much time for pulling out my large bin of Lego bricks. My son has Duplo, but it’s not the same…for me, anyway. My son, however, loves when we build towers and knock them over.

I started playing Minecraft after donating to the Humble Indy Bundle a year ago. Mojang (the developer/publisher of Minecraft) was offering a month of Minecraft to anyone who donated over a certain amount. I was curious, so I donated. Then, I was hooked. I could never really justify the price of the full game to buy it for my laptop, but I jumped at the opportunity when Minecraft hit the Xbox around the time of my birthday this year.

I’m still hooked.

I suck at building things. Nothing I ever design in my head looks as good as the final product I built, but in Minecraft, it’s easy to refine your buildings quickly and relatively painlessly. I don’t have to completely tear down my Lego bricks to build something.

Remember how frustrating it is to find a particular brick in a big pile of Lego? With Minecraft, finding the right materials to build things is part of the fun.

Speaking of searching for bricks, ever step on a Lego in the middle of the night and felt like the end of the world was taking place on the bottom of your foot? With Minecraft, there’s no clean up. My feet thank me.

One of the things I really enjoy about Minecraft is defending my buildings against the monsters that prowl the land at night. Skeletons, Zombies, Spiders, and the dreaded Creeper all patrol the darkness, looking to put an end to your little construction project. If you’re not careful, your beloved building could end up being blown apart or set on fire!

While adult life generally keeps me from spending all day crafting, building, mining, and fighting in Minecraft, it’s nice to spend a little time with the master contractor that is my 9-year-old self, uncovering the magic that I used to get from Lego.

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A Better Class of MMO [Rocking the Boat]

John wrote an article yesterday about his disappointment with the current World of Warcraft. I agree with all of his points, but I thought I would take it a step further and talk about the kind of MMO I would want to play. As I was thinking about it, I came up with this formula.

Mass Effect’s character creation + Skyrim’s open world and skills + Minecraft’s building and crafting + EVE’s approach to PvP and economy + Some other stuff + World of Warcraft  = A game that I would throw all my money at for a chance to play.

Curt Schilling, if you’re reading this, and this was what Project Copernicus was going to be,  I am sad for you.

Mass Effect’s Character Creation:

Besides being very customizable, Mass Effect has you answer some basic questions about your character. I’d love to see this affect the game in different ways. I also hope that it would encourage a little more role playing from the people playing the game. I miss having roleplaying in MMORPGs. Large scale RPing would be amazing.

Image: PC Mag.com

Skyrim’s Skill System

Skyrim has a rich, open world for you to explore. Put this into an MMORPG and make it even bigger. Let me pick my own skills rather than be shoehorned into a class. Maybe instead of being a warrior, I want to be a simple woodcutter and carpenter (this ties into my next point). I don’t mind a framework that I could work from, but I hate being forced into one of three roles with my class. Instead, I want to play the game my way, unbalanced or not.

Minecraft’s Building and Crafting:

Azeroth has a problem. Everything is only related to war and making war. You can only build things that have to do with war. I, however, want to stake out claims on land. Build some buildings. Mine some stone. Cut down and replant some trees. Pick herbs and make potions/medicines for various effects. I don’t want to just be a warrior destroying things; I want to be able to create.  And this just doesn’t go for building either.

I want to be able to make my own weapons and armor. I want them to be customizable, I want them to look the way I want. And give them the effects that I’ve learned. I want to sell them and be awesome. This brings me to…

EVE’s Economy and PvP:

A player driven-economy. Let people buy and sell anything and everything. Let people found their own towns, corporations, cities, guilds. Let the player’s recruit new people and send them out on missions.  Yes, this could lead to imbalance. I don’t care. I have no problems living in an unbalanced world. Factions will rise and fall. People will band together and people will betray each other.

Imagine having to hire a high-level body guard. He’d watch your back. Go out and assassinate rivals for you. And you paid him a set amount of money per month… so long as he stayed above a certain level.

Yes, did I mention? PvP and death have consequences. They don’t have to be big consequences, but a small loss of XP and dropping everything on you is fair, in my opinion. We played MUDs like that for a long time… and instead of whining about it, we decided to get better. To play sneakier. To be aware of our surroundings. This would also force you to manage your resources well. Put your money in banks… and other safe havens…. but you might want to buy insurance… since banks can be robbed and safes can be broken into. It all depends on how the players decide to build things. It could be magnificent.

Want to be a dark lord? Do it.

Other Stuff:

I like the idea of capturing random mobs and drafting them into a faction’s army. You could then send this army to attack other factions. The army limit would be based on the cumulative power level of the mobs, and the size of the faction you run. This could replace high level content/dungeons/instances with what is essentially a strategy war game. Coordinate your NPC mobs with the PCs in your faction. Take over your opponents city. Rebuild it in your image.

Finally:

I’m not worried about game balance here… I think the free game market (with certain restrictions) could actually balance out play. Things could get ugly for you… but things could also be awesome. You could run a faction. You could lose everything.

Or you could just build a house in a town or in the middle of nowhere, and just farm, log, or frolic in the grasses.

You get to play your way. With hundreds of others.

Where can I deposit my money to play this?

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