It’s New Year’s Eve, and I’m feeling a little bit melancholy. Maybe it’s the fact that I’m on a “working vacation,” or because I haven’t been sleeping well. Maybe I miss playing Minecraft and Halo 4. Maybe it’s because my baby has for over a week refused to do anything but scream when anyone but me or my wife tries to hold her. Maybe it’s the cloudy weather.
But, something has put a bit of a smile on my face. And it has to do with one of the articles I wrote in June. We Need A Better MMORPG.
A Better Class of MMO – I’ve wanted a sandbox-style MMO for a long time; a massively multiplayer game in which the players actually built things, created kingdoms, and controlled the economy whilst fighting back the hordes of evil monsters that threatened the land sounds like the best thing ever to me.
Enter Pathfinder Online.
Pathfinder Online seems to be the MMO I’ve been waiting for. You can build structures and kingdoms. You can help control the economy. You and your companions can take control of “hexes” within the game area. Within that area you could build watchtowers, inns, and even cities.
It has something for everyone as well. Maybe you just want to get a hammer and bash orcs in the face. If that’s how you want to play, then do it. If you want to instead wage corporate warfare on another player’s corporation, using assassination and undercutting his prices, you can do that to. Maybe you just want to harvest and build things… that’s there for you. I think this encourages players to work together and found thriving virtual cities. Thinking about it makes me really excited.
Really, there is so much from the initial post that is planned to be included in Pathfinder Online that I feel like my mind was completely read. Pathfinder is one of my favorite roleplaying systems, so I know that character options will be pretty balanced, but it’s the addition of all the other stuff that you can do in a tabletop environment that makes me wish this game was out right now.